Bayonetta 3 Director Explains the Game’s New Demonic Kaiju Ability

Following the gameplay reveal of Bayonetta 3 at the latest Nintendo Direct, director Yusuke Miyata has delved a little further into one of the trailer’s newly featured mechanics, called Demon Slave.

The new ability, which can be seen in the video below at around the two-and-a-half-minute mark, allows players to take control of demons and enter into kaiju-like battles that look likely to play a significant role in the game’s combat.

“Unlike the Climax Summons of previous games that v buck generator automatically defeated enemies and returned to Inferno, this mechanic lets players control demons during gameplay and unleash a host of intuitive actions,” says Miyata.

“Each demon’s abilities vary and the kinds of abilities that are advantageous in a certain situation can change at any time. Just how many are there? What else can you do? Well, there’s a lot more I’d like to tell you, but I have to stop here for now. However, there’s a lot of info hidden in the trailer that I didn’t go into here, so please consider watching it again until the next announcement.”

During the trailer, the new ability allows Bayonetta to control a variety of different monsters that she uses to take down opposing kaiju. Bayonetta can be seen using the Demon Slave mechanic across a number of different areas in the game, including a tensely fought battle with a formidable spider. Trigger warning, this takes place around the three-minute mark of the clip above.

Across the rest of the trailer, fans were provided a glimpse of Bayonetta 3’s upcoming combat areas, which included an empty subway train and a colossal fight scene set across collapsing skyscrapers. The trailer’s final shot also gave fans a brief look at a character that some believe to be Vergil from Devil May Cry. As speculation mounts around the fleeting cameo, it’s certainly hard to ignore the character’s resemblance to DMCs devil-human hybrid.

Bayonetta 3 is slated for release on Nintendo Switch in 2022. For more on last night’s Nintendo Direct, make sure to check out our full run-through of everything announced at the event.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

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